18 November 2009
Although it's now commonplace for organic models to have topology worked out after initial blocking and sculpting phases, I wanted to do things the old fashioned way and focus on topolgy and form at the same time. This is an early version of the cyber demon model.
15 November 2009
As part of a modelling module at Staffordshire University we had to complete a model based on the rules of Dom War IV (it was too late for entry at this point). My idea was a demon/mech hybrid- not very imaginative but I wanted to get used to Maya's interface and workflow for hard surface and organic modelling, which had very little experience of.